Learning with Studio Max

Now i am learning how to get the fluidity i want from 3d studio max.  it’s a much more complicated program with alot of choices.  it’s also quite hard to navigate through the interface and is not so obvious. i used 3d max a bit last year for rendering and modelling but this year’s project is much more complex, especially with the fluidity of it.

i have started by drawing my guide lines and the landscape tha ti want the model to flow along. also after my tutorial i wanted to experiment with using the lines to create benches or snow catching areas within the house and outside the house.

here are some snap shots of my modelling…screenshot-12

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